﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Server.Items
{
	public class JesterHatofChuckles : BaseHat, ITokunoDyable
	{
		public override int LabelNumber { get { return 1073256; } }  //Jester Hat of Chuckles - Museum of Vesper Replica	1073256

		public override int BasePhysicalResistance { get { return 12; } }
		public override int BaseFireResistance { get { return 12; } }
		public override int BaseColdResistance { get { return 12; } }
		public override int BasePoisonResistance { get { return 12; } }
		public override int BaseEnergyResistance { get { return 12; } }

		public override int InitMinHits{ get{ return 100; } }
		public override int InitMaxHits{ get{ return 100; } }

		[Constructable]
		public JesterHatofChuckles() : this( Utility.RandomList( 0x13e, 0x03, 0x172, 0x3f ) )
		{
		}

		[Constructable]
		public JesterHatofChuckles( int hue ) : base( 0x171C, hue )
		{
			Attributes.Luck = 150;
			Weight = 1.0;
		}

		public JesterHatofChuckles( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}
